Dujardin often starts with a specific idea for an image, then creates a cardboard maquette or a 3D computer model of the final shape he has in mind. Staying near his home in Ghent, he searches out buildings to photograph that will supply the desired textures and edges. Back at the computer in his studio he cuts, pastes, and shapes segments from these building images and compiles them into the form that he envisioned. From Flip Magazine...
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